zombie uprisings and shotguns: yay or nay?

J sub D's picture

Re: zombie uprisings and shotguns: yay or nay?

Shotguns certainly have their place when battling the undead. Still, an anti-zombie defense in depth strategy should always incorporate a formidable last ditch point defense.

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Mo's picture

Re: zombie uprisings and shotguns: yay or nay?

Preferred weapon to kill zombies? AK-47, cheap, easy to maintain, won't jam if covered in zombie guts, ubiquitous availability of parts 'round the globe and sufficient stopping power to take out a zombie. Of course, this is only true for globe-trotting zombie hunters. In the US, an AR-15 should do the trick. However, a robust anti-zombie defense kit should include a shotgun. When fighting off the undead, those without shooting experience are going to be conscripted in your defense; girlfriend (at least mine), liberals and others that can't shoot a gun will need to help and ammo is limited. Best to give them a weapon that's point and click. Since they're there for support, rate of fire and speed of reload is less critical, especially because they're covering. Better to have them hit more at a slower rate than waste ammo and miss a lot. A shotgun allows you to get non-shooters in on the fun.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

My extensive computer simulation analysis of zombie attacks* indicates differing outcomes:

1) In fast, intelligent zombie scenarios, assault rifles and shotguns cause insufficient damage to put down zombies before they can attack and contaminate you. Those things can dodge, and anything but a direct hit just won't be enough - and forget headshots in close quarters. LMGs recommend themselves. In particular, the Ruchnoy Pulemyot Degtyareva is your best bet for mowing down lines of sprinting beasts slavering for your flesh. Its rate of fire actually put it above other LMGs available for testing, especially in the ideal "covering a flight of stairs while prone" scenario. You will need someone to cover you while you reload, though, and ideally at least one of them with another RPD. On the downside, once you do get bit, you will strangely still be inconvenienced by the weight of the weapon (despite no longer holding it), reducing your ability to catch the delicious morsels fleeing your outstretched arms - at least until you respawn.

2) In medium-speed, dumb zombie scenarios, you can much more easily get solid center-of-mass hits, which seemed effective on test subjects. the swarming capabilities of these undead (crowds of over 1000 sighted, with hunting packs up to 42 in size) far outpace the first type (endless resupplies of perhaps 20-odd packs) - you can't fend them off from a fixed position they can run to with any weapon, and you will never get a break as they prepare for a mass charge. (And that's not even considering that they are known to randomly phase through walls level with good footing!) Climbing, hiding, and observing where their pathfinding capabilities falter are key. If caught in the open, you need to put down the closest ones and break clear of any masses. LMGs will tear through the oncoming hordes, but as you're standing and shooting, they're coming up behind you, and you'll run markedly slower getting away. The shotgun really wins out.

The Winchester Model 1200 will serve best with its higher ammo capacity than the Benelli M4 Super 90, and once you're more safely situated, will blow apart closely-packed groups of zombies climbing up to reach your perch in satisfying geysers of blood. In a pinch, you can even use a combat knife, but you will take some damage if they can also reach you. Alternately, if you trust in your ability to reach a safe perch with long lines of sight, any sniper rifle will let you pick off approaching zombies with alacrity - though you will want allies to take care of any that get close.

I will concede, however, that my simulations have not been privy to data from true Romero-class zombie outbreaks involving slow-moving, extremely-durable zombies requiring cranial damage to destroy.

EDITED.

 
* In various Call of Duty Zombie mods. Now, if they're using Battlefield 2 as a basis, the M4 is darn near God. ;)

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

I think that the author's analysis is correct as far as it goes, but it fails to look at the role of the shotgun in the larger strategic environment. The best weapon in the world won't help if you can't get ammunition for it: the 12-gauge shotgun has the advantage that ammunition is ubiquitous. The humble pump-action also has the advantage that it's quite mechanically robust compared to most automatic weapons. I see the author's point about the time it takes to reload, but really, if you're trying to hold off a sizable zombie wave single-handedly, you've got a tough row to hoe no matter what weapon you've got, perhaps short of a belt-fed heavy-barrel MG with a belt long enough to see you through the entire wave. Ultimately, the only thing that will save you is a well-designed defensive plan with adequate fortifications (boards over the doors just don't cut it) at which point the particular choice of weapon becomes less important.

Mo's picture

Re: zombie uprisings and shotguns: yay or nay?

JD wrote:
I think that the author's analysis is correct as far as it goes, but it fails to look at the role of the shotgun in the larger strategic environment. The best weapon in the world won't help if you can't get ammunition for it: the 12-gauge shotgun has the advantage that ammunition is ubiquitous. The humble pump-action also has the advantage that it's quite mechanically robust compared to most automatic weapons. I see the author's point about the time it takes to reload, but really, if you're trying to hold off a sizable zombie wave single-handedly, you've got a tough row to hoe no matter what weapon you've got, perhaps short of a belt-fed heavy-barrel MG with a belt long enough to see you through the entire wave. Ultimately, the only thing that will save you is a well-designed defensive plan with adequate fortifications (boards over the doors just don't cut it) at which point the particular choice of weapon becomes less important.

Great point, amateurs study strategy, professionals study logistics. You've gotta find a way to make sure you can keep the supplies coming or you're not going to live past the first wave.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

Mo wrote:
Great point, amateurs study strategy, professionals study logistics. You've gotta find a way to make sure you can keep the supplies coming or you're not going to live past the first wave.

A problem not covered in depth in my simulations, sadly. In the first set of cases, you're screwed once you run out of bullets, anyway. In the second, you just have to run over to the ammo supplies that spawn between zombie waves...

(I need to not think about this too much, or I'll actually look into coding a CoD mod that will handle Romero zombies with harsh limits on ammo. People would probably start knifing a lot, but that could very easily lead to them realizing they're completely surrounded. :D )

dhex's picture

Re: zombie uprisings and shotguns: yay or nay?

i knew this was the right place to post that.

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Timothy's picture

Re: zombie uprisings and shotguns: yay or nay?

I see fire as important to zombie defense. Even the undead can't stand up to too much if you've a solid line of flames. Of course, control becomes a problem and if you plan it poorly you've just got a bunch of zombies who are also on fire after you. I'm also thinking that a PVC tube hooked up to a 200 PSI air compressor and filled with 1" ball bearings would serve as a makeshift shotgun-like device to fire from sufficient fortification (I'm thinking pillbox).

The real secret is going to be improvised weapons, because eventually you're going to run out of ammo and need an alternative. Things easily available in the camping section of Wal-Mart are the best plan - propane tanks, sterno, things of this nature. Air compressor and golf balls will be over in sporting goods and automotive, but you're going to need gas to drive the compressor. And when you run out...well...that's a problem too.

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Re: zombie uprisings and shotguns: yay or nay?

"Alright you Primitive Screwheads, listen up! You see this? This... is my boomstick! The twelve-gauge double-barreled Remington. S-Mart's top of the line. You can find this in the sporting goods department. That's right, this sweet baby was made in Grand Rapids, Michigan. Retails for about a hundred and nine, ninety five. It's got a walnut stock, cobalt blue steel, and a hair trigger. That's right. Shop smart. Shop S-Mart. You got that?"

Mo's picture

Re: zombie uprisings and shotguns: yay or nay?

Timothy wrote:
I see fire as important to zombie defense. Even the undead can't stand up to too much if you've a solid line of flames. Of course, control becomes a problem and if you plan it poorly you've just got a bunch of zombies who are also on fire after you. I'm also thinking that a PVC tube hooked up to a 200 PSI air compressor and filled with 1" ball bearings would serve as a makeshift shotgun-like device to fire from sufficient fortification (I'm thinking pillbox).

The real secret is going to be improvised weapons, because eventually you're going to run out of ammo and need an alternative. Things easily available in the camping section of Wal-Mart are the best plan - propane tanks, sterno, things of this nature. Air compressor and golf balls will be over in sporting goods and automotive, but you're going to need gas to drive the compressor. And when you run out...well...that's a problem too.

How much time do we have to plan this defense? Is it a spontaneous "ZOMG! Zombies!" situation or do we have time to dig tiger traps, moats and the like? Gallons of gasoline mixed with Vaseline/styrofoam/ dish soapand old beer bottles make for decent makeshift Molotovs with some napalm-esque stickiness. The problem with homemade projectile weapons and ammo is accuracy, reliability and durability. Your best bet is to clean out the camping supplies in Walmart before your neighbors do.

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Timothy's picture

Re: zombie uprisings and shotguns: yay or nay?

The real place to be is in a concrete structure with a steel door. The door needs exacly one slit, no larger than 2"x8" that is capable of being secured. Makeshift pill-box is going to be the boiler room in large buildings, or any tornado shelters that are around. Raid camping and sporting goods, get underground.

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Stevo Darkly's picture

Re: zombie uprisings and shotguns: yay or nay?

Hey, how susceptible to fire are zombies, in the near term? Are they susceptible to pain from it? How quickly does it disable them?

Like, if a bunch of zombies are converging on you, and you sweep a flamethrower across them and set them all on fire, will they stop advancing and go away? Will they fall down in place and burn? Or have you just transformed them all into a wave of Molotov zombie cocktails that is converging upon you?

(I think I read about this problem in an on-line sig somewhere.)

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Re: zombie uprisings and shotguns: yay or nay?

I'm calling this all off base.

Look, zombies don't bleed out. The wound cavity produced by an assault rifle depends very heavily on you having damagable organs and it being bad if you start leaking your own fluids. Neither of these assumptions follow in the zombie apocalypse.

What you need is something that can take out the supporting structure of bones or get you full head removal. Nothing accomplishes those things like a 12 ga. I would call a pump / semi Benelli M3 with a full tube (8+1) more or less my first choice. I don't think an assault rifle can as easily allow you to hit the head nor does it have the finality that comes with eight pieces of 00 buckshot entering the zombie's face. Also, in line with the reality that headshots are very hard to execute outside of computer simulation, the 12 ga gets you the mobility kill. How about 00 to the hip or the leg? Yeah, he's still coming, but that's plenty of time to get yourself an axe.

In short, I'm sympathetic to the lack of ammo problem, but I think you would waste a lot of rifle rounds to get a fraction of the effect of one easy to attain hit with a shottie.

lunchstealer's picture

Re: zombie uprisings and shotguns: yay or nay?

Other question, can you get the old-style semi-stable .223 ammo? Back before they introduced the "Reduced Lethality" round? Seems like you'd get some significant tissue damage with that at the very least, which would take out the muscular support for the bones, even if it didn't hit bone. For fast zombies, they're going to need to keep their abdominal muscles intact to maintain balance and stability while running fast, so a big exit wound in the torso would at least slow them down significantly, giving you time to take the headshot to put them down permanently.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

JasonL wrote:
Look, zombies don't bleed out. The wound cavity produced by an assault rifle depends very heavily on you having damagable organs and it being bad if you start leaking your own fluids. Neither of these assumptions follow in the zombie apocalypse.

Well, the general premise is that the brain is damageable. Still, that doesn't take especially huge damage - any hit to the brain region generally drops a Romeo-style zombie.

JasonL wrote:
What you need is something that can take out the supporting structure of bones or get you full head removal. Nothing accomplishes those things like a 12 ga. I would call a pump / semi Benelli M3 with a full tube (8+1) more or less my first choice....How about 00 to the hip or the leg? Yeah, he's still coming, but that's plenty of time to get yourself an axe.

I don't think the full head removal is necessary, but I absolutely agree on the latter point. :)

Re: zombie uprisings and shotguns: yay or nay?

Hmm. I was kinda thinking of the exposed bone / dripping fetic ooze style of zombie, where musculature was optional. Head removal and fire are your best options there. Head removal at range means a 12 gauge.

Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

Now a bigger-scale question - what about the nightmare scenario of Return of the Living Dead, where the zombies are fast, smart, and apparently impossible to put down? Would modern thermobaric weapons and whatnot achieve the necessary destruction of the contaminants that an airbursted tactical nuke failed to destroy?

Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

JasonL wrote:
Hmm. I was kinda thinking of the exposed bone / dripping fetic ooze style of zombie, where musculature was optional. Head removal and fire are your best options there. Head removal at range means a 12 gauge.

Ah, but wouldn't that only blind and deafen them? :)

Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

Eric the .5b wrote:
Now a bigger-scale question - what about the nightmare scenario of Return of the Living Dead, where the zombies are fast, smart, and apparently impossible to put down? Would modern thermobaric weapons and whatnot achieve the necessary destruction of the contaminants that an airbursted tactical nuke failed to destroy?

Seems to me the only way to take down that kind of zombie short of a nuke would be some sort of rocket launcher. Blow them apart.

Myself, I always carry pure rock salt to deal with zombie problems. Shove a mouthful down their throat and it dissipates the bad juju that allows them to animate themselves. Like wood on a vampire. Shotgun shells with salt in them also work for this, though not as quickly since they're adulterated somewhat in the blast.

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Re: zombie uprisings and shotguns: yay or nay?

Okay, just brain damage is good enough here, eh? That changes my calculations a bit. I'm still a big fan of the shottie because the head shot is so much easier to get, but it seems like a lot of other options are available to you at that point.

What might not be bad, thinking of a whole system, would be a .45 HK UMP submachine gun and a high cap .45 sidearm. Commonality of ammo would be a huge benefit ...

But I think I'm still taking the Benelli. The versatility, ease of use, unmatched destruction, ability to load specialty ammo, low maintenance requirements, yeah. I'm still a 12 ga guy in that scenario.

I mean, just imagine you are being charged or forced back into a room from a hallway. Up to 8 of them just vaporize, and you can reload while you work with a little training.

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

I recommend the Flash games "The Last Stand" and "The Last Stand 2". (The original was rather easy; #2 is ridiculously hard by comparison.) Both of them teach that the main lesson is having lots of people on your side. Doesn't matter if you have the überweapon, if you're out there alone you're going to get killed. More people means more hands to fight and to build.

Re: zombie uprisings and shotguns: yay or nay?

JD wrote:
I recommend the Flash games "The Last Stand" and "The Last Stand 2". (The original was rather easy; #2 is ridiculously hard by comparison.) Both of them teach that the main lesson is having lots of people on your side. Doesn't matter if you have the überweapon, if you're out there alone you're going to get killed. More people means more hands to fight and to build.

Correction. You need lots of people who aren't worthless in a fight on your side. People who panic and scream and can't shoot and won't get messy don't even make good fodder because they're panicing.

Mo's picture

Re: zombie uprisings and shotguns: yay or nay?

JasonL wrote:
Correction. You need lots of people who aren't worthless in a fight on your side. People who panic and scream and can't shoot and won't get messy don't even make good fodder because they're panicing.

Even worse. They get bit and become zombies. They're like a 5th column. They're the thoreaus of the War on Zombies.

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Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

Jesus Christ you guys. Any real libertarian knows this. It's why government safety regulations are bad news. They take from us the most effective weapon in any zombie outbreak. Fast or slow. Disease, radiation, or voodoo based zombies. The be all end all of close range anti-zombie weaponry is an upturned, gas-powered push lawnmower with the safety features disabled. Zombies are dumb mother fuckers and will run right into those whirling blades of death every time. You have a mower with you, and the only way you'll end up losing is if slip in the accumulated zombie gore at your feet. That's why its a good idea to have galoshes or a good pair of steel-toed boots.

Ayn_Randian's picture

Re: zombie uprisings and shotguns: yay or nay?

in that vein, apparently the best mode of attack against a field of zombies is use of the whirling blades of a helicopter (a la 28 Weeks Later and Planet Terror). Just somethin' to think about.

I'm inclined to agree with Mo about the AK-47, except in medium- to long-range distances, the thing kicks like a mule and puts out a helluva lotta noise. Of course, depending on the situation, you might not care about the noise. The thing it has going for it is general reliability and the availability of parts.

Of course, long-term zombie success is going to depend on forming an "oasis" of some sort, so in the scenario of "the shit is on", the AK-47 and the shotgun are entirely appropriate. However, in the long term, your oasis should undoubtedly be defended by mines, electrified wire and long-range shooting weapons (like the M4 or M-16, or various sniper rifles and the like).

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mediageek's picture

Re: zombie uprisings and shotguns: yay or nay?

Oh boy...here I go...

In the Zombocalypse, I'm going to be all about rocking the .223 AR15 topped with either an ACOG TA011 or an Aimpoint. Head shots become much easier to pull off once you've got some decent optics on the weapon, and the superior capacity and quick ability to reload with an AR beats a shotgun hands down.

A head shot is a head shot, regardless of whether you use a .223 or a 12 gauge shotgun.

The biggest problem with a shotgun is the limited magazine capacity. Your average shotgun is only going to hold 5-8 rounds, and reloading a shotgun takes much longer, even for someone who is exceptionally good at it. I consider myself to be mediocre, and my best times for shoving four fresh shells into a shotgun is just shy of seven seconds. Meanwhile, I can execute a reload on an AR15 or semi-auto handgun in two seconds quite handily.

If I'm going to go with a shotgun, it's going to be one that would only be legal in open-class competitions, has a base capacity of somewhere around 15, is topped with some sort of red dot sight, and is capable of being reloaded with speed loaders. Like the ones in the following video:

Every time you see him shove one of those black rods into the gun, it loads four shells into the magazine tube.

Of course, you could always just dispense with all of that nonsense and get a Saiga 12, which uses box magazines like a rifle.

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Re: zombie uprisings and shotguns: yay or nay?

Saiga isn't a bad idea. I still question the AR as a tool that can't to anything unless you grab the head. Maybe it is just my gut reaction that in that scenario, I want the most damaging thing I can get my hands on.

I definitely understand the ammo concerns, but I keep coming back to the zombies coming at you in close quarters, and at that point there is no question you'd rather have the 12 ga. I don't think you could 'stay on' with a .223 grabbing headshot after headshot.

Regarding reloading and such, a 'rolling thunder' drill is illustrative. You can keep a shotgun going by feeding round after round into an empty chamber, and stacking the tube when you have a chance. Still not as good as a 30 rd box mag, but the difference isn't as bad as it might at first seem.

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

Magazine-fed weapons are fine, but how many magazines are you going to have on hand? Once you run out of charged magazines, you're back to square one. Really, the exact kind of weapon is not critical. If you've got a good defensive position, you could hold the zombies off with a bolt-action rifle; if not, even a belt-fed .50 cal won't save you. Remember that the Soviets used "human wave" attacks successfully in WWII against guys who were a lot better armed than you're probably going to be.

Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

Short of zombies that pile up and climb like army ants, you'll want obstacles, entanglements, and most of all walls to hold a position.

The comic Walking Dead is one of the few good, big serial zombie-apocalypse stories that actually looks at the problems and stresses over the long-term. In it, the protagonists clean out and hole up in an abandoned prison (at least by the point I got to), which works very well - but getting in and out is still tricky.

EDIT: in it, they argue that standard riot gear is great for dealing with zombies so long as you're not too tired (or the crowd of dead isn't too big and tight) to push them off you and keep them from bearing you to the ground.

thoreau's picture

Re: zombie uprisings and shotguns: yay or nay?

The best defense against zombies is to be with the hot chick who isn't really voluptuous and slutty. We all know which chick dies in the horror films, but the more girl-next-door-with-a-hint-of-sophistication beauty, the one who doesn't have sex, she survives.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

thoreau wrote:
The best defense against zombies is to be with the hot chick who isn't really voluptuous and slutty. We all know which chick dies in the horror films, but the more girl-next-door-with-a-hint-of-sophistication beauty, the one who doesn't have sex, she survives.

Not true in zombie movies. :)

thoreau's picture

Re: zombie uprisings and shotguns: yay or nay?

So which chick does survive the zombie movie? Because I plan to hang out with her in the event of a zombie uprising. With my wife, of course.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

thoreau wrote:
So which chick does survive the zombie movie? Because I plan to hang out with her in the event of a zombie uprising. With my wife, of course.

If you hang with the sole survivor, you're doomed by definition. :)

Zombie moves can have survivors, but they don't have an obvious one-who-lives character type. After all, the genre started with a total cast kill. :)

Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

Eric the .5b wrote:
thoreau wrote:
So which chick does survive the zombie movie? Because I plan to hang out with her in the event of a zombie uprising. With my wife, of course.

If you hang with the sole survivor, you're doomed by definition. :)

Zombie moves can have survivors, but they don't have an obvious one-who-lives character type. After all, the genre started with a total cast kill. :)

Also, it does help to be black. At least you'll last to final round.

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

Somewhat relevant to this thread:

Re: zombie uprisings and shotguns: yay or nay?

Regarding dude with mag changes, IPSC buncha crap. Real life don't work that clean and you'd better assist the mag out of the well. Lettin' the thing just fall like that and training reloads based on counting rounds = IPSC poopie.

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

Well, of course. But complaining that that's not completely practical in real life is like complaining that Olympic skiiing is useless because most people don't have perfectly groomed Super-G runs like that OH NOES I CROSSED THE STREAMS!

Stevo Darkly's picture

Re: zombie uprisings and shotguns: yay or nay?


And who would be better or fighting off zombies -- Kirk or Picard?

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bzial's picture

Re: zombie uprisings and shotguns: yay or nay?

The Borg are similar to zombies in many ways. Picard has killed many Borg.

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Ayn_Randian's picture

Re: zombie uprisings and shotguns: yay or nay?

Stevo Darkly wrote:

And who would be better or fighting off zombies -- Kirk or Picard?

Species 8472.

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Sandy's picture

Re: zombie uprisings and shotguns: yay or nay?

Predators.

No, wait! Aliens.

Um....Uwe Boll?

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Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

Uwe Boll is immune to zombies. They bite him and turn into Uwe Boll.

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Re: zombie uprisings and shotguns: yay or nay?

Shem wrote:
Uwe Boll is immune to zombies. They bite him and turn into Uwe Boll.

AWESOME

Re: zombie uprisings and shotguns: yay or nay?

JD wrote:
Well, of course. But complaining that that's not completely practical in real life is like complaining that Olympic skiiing is useless because most people don't have perfectly groomed Super-G runs like that OH NOES I CROSSED THE STREAMS!

Uh, sorry about that. I have this nerve twitch regarding IPSC stuff. It bothers me a lot how many things they do that are not tactically sound so they can 'game' their times.

mediageek's picture

Re: zombie uprisings and shotguns: yay or nay?

So what? IPSC shooters are all adults who are capable of telling the difference between reality and a game. Frankly, I think the whole "Gun games will get you killed!" meme is totally overblown. Otherwise we'd have seen reports of bullseye shooters being found dead at the scene still clutching a Walther GSP in one hand and their belt buckle in the other, or Cowboy Action Shooters being shot by muggers because their view was obscured by the brim of their hat, or IPSC guys shot dead because they were executing a standing reload* in the middle of a gunfight.

In truth, I've seen absolutely no evidence whatsoever backing up the notion that competitive shooting somehow ingrains habits that will get you killed.

This is not to say that there is no value in training geared towards the real world. You know better than anyone else here that places like Front Sight or guys like Larry Vickers or Pat Rogers have much valuable information to offer, and a lot of it contradicts what's written in the rulebooks for various competitive sports, but I submit it doesn't matter. Partly because most lethal force encounters are going to be at extremely close range and between two people, but also because those who regularly shoot in situations that put them under some level of mental stress, be it through training in a shoot house or going to an IDPA match, have some idea of how they will perform.

*Which, if you're shooting IPSC and doing a reload when you aren't moving, you've just screwed up majorly.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

Ayn_Randian wrote:
Stevo Darkly wrote:

And who would be better or fighting off zombies -- Kirk or Picard?

Species 8472.

Sure, but they'd do it by blowing up the Earth.

Re: zombie uprisings and shotguns: yay or nay?

Pardon the threadjackitude, but shooting well is muscle memory of gross motor motions, and you absolutely revert to how you train under stress. Drawing out of a real holster from real concealment is a skill that requires maintenance. Reload under stress and when you don't know your round count is a skill that requires maintenance. Firing defense loads out of a normal sized weapon is not in the same ballpark as firing low recoil tweaked loads out of a 6.5" 19 chamber ported speed gun. IPSC is fine and fun as a sport, there is no doubt in my mind that it trains bad habits.

It doesn't appear in the data because the number of encounters between any formed of trained person and armed bad guys is far below a statistically appropriate sample size. There aren't that many trained shooters involved in shootings.

Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

JasonL wrote:
Pardon the threadjackitude, but shooting well is muscle memory of gross motor motions, and you absolutely revert to how you train under stress. Drawing out of a real holster from real concealment is a skill that requires maintenance. Reload under stress and when you don't know your round count is a skill that requires maintenance. Firing defense loads out of a normal sized weapon is not in the same ballpark as firing low recoil tweaked loads out of a 6.5" 19 chamber ported speed gun. IPSC is fine and fun as a sport, there is no doubt in my mind that it trains bad habits.

It doesn't appear in the data because the number of encounters between any formed of trained person and armed bad guys is far below a statistically appropriate sample size. There aren't that many trained shooters involved in shootings.

Having been involved in martial arts as well as the more than occasional fist fight in what seems like a different lifetime, I can support this from a different-but-related area. The world is full of people who think that because they have a black belt, they're a capable fighter. However, when those people get into fights with people who have actual, bloody experience, they lose, even if the experienced person has never actually been formally trained in any kind of martial art. Because most martial arts don't actually train people how to fight. They train them how to do exercises that resemble fighting techniques, and they never actually put them in a position where they'll actually have to strike another person. Which is understandable; you don't want the people who are paying you for your skills as a trainer getting beaten up and never coming back. But at the same time, there's just something about punching a guy who you're *genuinely* trying to hurt that you can't train into someone. I have to imagine gunfighting is the same way, though a little bit better because when you get into an actual gunfight you're not quite as dependent on being able to properly balance your arms and legs to ensure maximum force for your hits.

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Eric the .5b's picture

Re: zombie uprisings and shotguns: yay or nay?

Shem wrote:
JasonL wrote:
Pardon the threadjackitude, but shooting well is muscle memory of gross motor motions, and you absolutely revert to how you train under stress.

Having been involved in martial arts as well as the more than occasional fist fight in what seems like a different lifetime, I can support this from a different-but-related area. The world is full of people who think that because they have a black belt, they're a capable fighter.

Interestiong; I was actually wondering about that in relation to Jason's concern (but got distracted before I could pose that question).

EDITED for clarity.

Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

Eric the .5b wrote:
Ayn_Randian wrote:
Stevo Darkly wrote:

And who would be better or fighting off zombies -- Kirk or Picard?

Species 8472.

Sure, but they'd do it by blowing up the Earth.

A. We are talking about zombies, not borg. Borg are intelligent, zombies are not.

B. Clearly if Kirk had ever faced the borg, they would have been a one episode villain.

Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

Eric the .5b wrote:
Shem wrote:
JasonL wrote:
Pardon the threadjackitude, but shooting well is muscle memory of gross motor motions, and you absolutely revert to how you train under stress.

Having been involved in martial arts as well as the more than occasional fist fight in what seems like a different lifetime, I can support this from a different-but-related area. The world is full of people who think that because they have a black belt, they're a capable fighter.

Interestiong; I was actually wondering about that in relation to Jason's concern (but got distracted before I could pose that question).

EDITED for clarity.

People suck in fighting from martial arts because they don't spar enough, and if they don't spar enough, their martial art is a lame one.

Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

Fin Fang Foom 3000 wrote:
People suck in fighting from martial arts because they don't spar enough, and if they don't spar enough, their martial art is a lame one.

But even people who are in sparring martial arts can't just jump into their first fight and do well for themselves unless they've been sparring without pulling their punches. You get used to what you practice; if you practice moderating your hits (or worse, pulling them completely) you won't have the right habits when you find yourself in an actual fight. It's just one of those skills you have to feel out before you understand the mechanics completely.

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Sandy's picture

Re: zombie uprisings and shotguns: yay or nay?

Fin Fang Foom 3000 wrote:
Eric the .5b wrote:
Ayn_Randian wrote:
Stevo Darkly wrote:

And who would be better or fighting off zombies -- Kirk or Picard?

Species 8472.

Sure, but they'd do it by blowing up the Earth.

A. We are talking about zombies, not borg. Borg are intelligent, zombies are not.

B. Clearly if Kirk had ever faced the borg, they would have been a one episode villain.


And he totally woulda hit that Borg Queen.

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dhex's picture

Re: zombie uprisings and shotguns: yay or nay?

Quote:
But even people who are in sparring martial arts can't just jump into their first fight and do well for themselves unless they've been sparring without pulling their punches.

true. that's why you never pick fights with people who get hit in the head for fun (american boxers, muay thai, shaolin, etc) on purpose.

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Re: zombie uprisings and shotguns: yay or nay?

dhex wrote:
Quote:
But even people who are in sparring martial arts can't just jump into their first fight and do well for themselves unless they've been sparring without pulling their punches.

true. that's why you never pick fights with people who get hit in the head for fun (american boxers, muay thai, shaolin, etc) on purpose.

Which brings up a good question: If you had to go hand to hand with a zombie before you could grab your fire axe on the table across the room, what would be the best style? ;)

Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

Krav Maga. It's emphasis on making improvised weapons out of objects close at hand would be absolutely necessary. You can't go hand to hand with a zombie; one single cut or bite and you're dead. You need to be able to think fast and use whatever furniture is around to keep the zombie at a distance until you can deliver a deathblow.

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Shem's picture

Re: zombie uprisings and shotguns: yay or nay?

Also, fire axe=craziest weapon ever? Who but a madman would try to fight a fire with an axe?

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JD's picture

Re: zombie uprisings and shotguns: yay or nay?

I don't think there is any good hand-to-hand style for zombies! Some of one's approach might be decided by factors we don't have answers to yet: if you kill the brain, you kill the zombie, but does that mean you can give a zombie a concussion? Is a backfist to the temple even marginally effective against a zombie? If you break a zombie's neck, does he become immobile, or not? Since you can't hurt or discourage a zombie, any technique you use is going to have to be lethal or at least immobilizing (e.g., breaking knees). Another important consideration is that one rarely faces just one zombie at a time.

dhex's picture

Re: zombie uprisings and shotguns: yay or nay?

best anti-zombie style? chainsaw.

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Stevo Darkly's picture

Re: zombie uprisings and shotguns: yay or nay?


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kwais's picture

Re: zombie uprisings and shotguns: yay or nay?

OK, as per Dr T's invitation my comments on this thread.

Full disclosure, I haven't read the whole thing yet, so someone probably has said the same thing.

But that guy who wrote the 'Top 5 Reasons Not to Use a Shotgun' is wrong.

Anyone who thinks you are going to make headshots on a person trying to attack you has never shot a person trying to attack them. I don't know, Mediageek, or any of the other commenters who compete and are really good at shooting, might, might be able to pull it off. I consider myself a good shooter. I routinely outshoot other people in my business, and I couldn't make head shots with a pistol or a rifle, at people (or zombies) in close proximity and coming at me.

With a shotgun, you might have limited rounds, but at least you can make your shots count, rather than the frenzy of misses before you are eaten.

So, now I'll read the rest of the thread.

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kwais's picture

Re: zombie uprisings and shotguns: yay or nay?

Oh, p.s.
You can test what I wrote above. Have two people charge you from 25 yards, and you have a paintball gun. They only stop if you make a head shot to each of them. My guess is, they both tackle you. I'll put money that at least one of them will tackle you.

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Society/government is a pantheistic god. It is the emanation of us and the embodiment of us. It is 'us' personified. And like any decent god, it is above the moral rules place on anything mortal (it's stealing if you do it, it's taxation if the god does it)

kwais's picture

Re: zombie uprisings and shotguns: yay or nay?

Hey,
So having read through the thread, some people brought up similar points.

Love of belt fed machine guns is overrated when fighting zombies. Belt fed machine guns work against humans because hip shots and leg shots, and torso shots put a human down, they don't do anything to zombies. I suspect if you shot at a wave of oncoming zombies with an RPK or a SAW, you should be shocked at the amount that keep coming.

As an ideal defense, I would like to be on top of a big mall with all kinds of food, an independent energy supply, a gun store, and sturdy doors locking the facility. Then it would just be cool, you could make sport of shooting the zombies, you could test innovative methods for killing them.

You could fix up a bus or something to move around to guns stores and whatnot to get resupplies. I suspect I would run out of zombies, before it ceased to be entertaining killing them.

It would be nice if the company you kept involved capable chicks, voluptuous ones, and some rednecks or competitive shooters, (or military).

Also, I don't understand all the love for the m4/ m16.
Unless they are the new generation of piston m4, and unless they are in a 6.8 caliber or something. The regular colt and bushmaster m4s are crap. They jam, and the round is tiny with no stopping power. It is more accurate than the AK at distance, but so is a lot of shit.

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Society/government is a pantheistic god. It is the emanation of us and the embodiment of us. It is 'us' personified. And like any decent god, it is above the moral rules place on anything mortal (it's stealing if you do it, it's taxation if the god does it)

kwais's picture

Re: zombie uprisings and shotguns: yay or nay?

Also a flamethrower.
Yes fire doesn't kill a zombie, and now you have a roving molotov coctail. But its soooooo fun.

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Society/government is a pantheistic god. It is the emanation of us and the embodiment of us. It is 'us' personified. And like any decent god, it is above the moral rules place on anything mortal (it's stealing if you do it, it's taxation if the god does it)

Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

kwais wrote:
Oh, p.s.
You can test what I wrote above. Have two people charge you from 25 yards, and you have a paintball gun. They only stop if you make a head shot to each of them. My guess is, they both tackle you. I'll put money that at least one of them will tackle you.

Zombies don't charge. They shamble at one mile per hour.

JD's picture

Re: zombie uprisings and shotguns: yay or nay?

Amusing to watch. Practical, not so much.

kwais's picture

Re: zombie uprisings and shotguns: yay or nay?

Fin Fang Foom 3000 wrote:
kwais wrote:
Oh, p.s.
You can test what I wrote above. Have two people charge you from 25 yards, and you have a paintball gun. They only stop if you make a head shot to each of them. My guess is, they both tackle you. I'll put money that at least one of them will tackle you.

Zombies don't charge. They shamble at one mile per hour.

In the old zombie movies they shamble, in the new ones they are all athletes that charge, but still have very short attention spans.

The old zombies were easy to deal with, and really are more of an entertainment than a threat (though they still kill you if there are lots of them and you don't outrun them.)

So, I think that you have to plan for the new zombies, and your armory has to reflect that.

__________________


Society/government is a pantheistic god. It is the emanation of us and the embodiment of us. It is 'us' personified. And like any decent god, it is above the moral rules place on anything mortal (it's stealing if you do it, it's taxation if the god does it)

dead_elvis's picture

Re: zombie uprisings and shotguns: yay or nay?

Quote:
best anti-zombie style? chainsaw.

Did y'all catch "Chainsaw Maid"?

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Ayn_Randian's picture

Re: zombie uprisings and shotguns: yay or nay?

Quote:
Zombies don't charge. They shamble at one mile per hour.

Come on man! This is 2008...zombies are fast as all hell (and thereby 20x more terrifying). Dawn of the Dead and 28 Days Later? Are these on your radar, FFF3K? :-D

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Fin Fang Foom 3000's picture

Re: zombie uprisings and shotguns: yay or nay?

Ayn_Randian wrote:
Quote:
Zombies don't charge. They shamble at one mile per hour.

Come on man! This is 2008...zombies are fast as all hell (and thereby 20x more terrifying). Dawn of the Dead and 28 Days Later? Are these on your radar, FFF3K? :-D

Well, the Dawn of the Dead remake was silly. A dead rotting corpse couldn't move that fast. Also, the "zombies" as you misidentify them in 28 Days Later were quite alive, and as such, could be killed by conventional means, that is, you didn't need to get them in the brain. Clearly, if 28 Days Later had happened in Texas, the outbreak would have been taken care of in 28 Minutes.

Also, 28 Weeks Later was dumb.

"Terrifying" is not what zombies are supposed to be, they are supposed to fill you with dread.

EDITED.

mediageek's picture

Re: zombie uprisings and shotguns: yay or nay?

Quote:
Anyone who thinks you are going to make headshots on a person trying to attack you has never shot a person trying to attack them. I don't know, Mediageek, or any of the other commenters who compete and are really good at shooting, might, might be able to pull it off. I consider myself a good shooter. I routinely outshoot other people in my business, and I couldn't make head shots with a pistol or a rifle, at people (or zombies) in close proximity and coming at me.

On the old-style shambler zombies, I don't think head shots would be terribly difficult. On the new-style running ones, they'd be a royal bitch.

Thing is, I'm not totally convinced that the spread you get from a shotgun would make that much of a difference, at least within ten or fifteen yards, even with a cylinder-bore choke. And, sadly, I'll admit that I have completely missed an IPSC-style target with a shotgun.

Of course, it also has much to do with what the particular situation is. If you're relatively safe in a properly fortified building such as a mall, you would probably be just fine camped out on the roof with a 10/22 and about four bricks of ammo.

But if you're hunting down a couple of zeds in the basement, the shotgun would be a good choice.

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Re: zombie uprisings and shotguns: yay or nay?

Zombies have no realistic response to airpower. Fuel-air, white p, napalm, whatever. Corral a bunch of suckers who voted for the other guy last election into an open field and bait the zombie menace toward them, maybe by dropping bits of soul food leading out of the city. Fire from above does the rest.